

Zombies: Battle for Neighborvilleīattle for neighborville isnot what I expected it to be at all. Of them, Grave Buster is the only one who's recharge increases after Sudden Death, while all the others' recharges are divided by three.Plants vs.Threepeater, Starfruit, Melon-pult, and Grave Buster are the only plants with increased recharges from the rest of the game.Therefore, it doesn't matter where the zombie player's cursor is in the lane. These zombies will appear how they would in any other level: on top of a plant for Bungee Zombie, and at the far right of the lane for the others. The exceptions are Flag Zombie and his huge wave, Dancing Zombie, Zomboni, Jack-in-the-Box Zombie, Digger Zombie, Bungee Zombie, Catapult Zombie, and Gargantuar.When played, most zombies will rise out of the ground on the square that the zombie player's cursor was when they went to summon that zombie, meaning said cursor must be to the right of the red line.Wall-nut, Tall-nut, Pumpkin, Trash Can Zombie, Screen Door Zombie, and Chomper always have a recharge time of 30, 15, and 7.5 seconds, respectively, both before and during Sudden Death.The zombie selector says "Pik ur Zombies" instead of "Pik ur Zombeez" in the DS version.Zombies 2, this is currently the only level where graves can spawn in the daytime. This is the reason Blover isn't allowed either.

This is because he'd be pointless or overpowered, depending on whether the opponent selected Cactus. Likewise, Balloon Zombie doesn't even have a seed packet on the "Pik ur Zombeez" screen, and is thus unavailable.Marigolds are not allowed in Versus Mode to prevent indefinite gold farming.Please note that only official translations are used.
PLANT VERSUS ZOMBIE GAME PLUS
Total health is normal health plus armor health.

The Zombie Gravestone serves as the brain producer. Some new zombies are available compared to I, Zombie: the Trash Can Zombie, the Newspaper Zombie, the Flag Zombie, the Zomboni, the Pogo Zombie, the Catapult Zombie, and the Jack-in-the-Box Zombie. Snow Pea, Repeater, Threepeater, Torchwood, Cactus, and Coffee Bean have decreased prices Squash, Starfruit, and Garlic have increased prices.Ĭompared to I, Zombie, Zombie, Football Zombie, Buckethead Zombie, Dancing Zombie, and Gargantuar have decreased prices Digger Zombie and Pole Vaulting Zombie have increased prices. SD is Sudden Death or During Sudden Death. This mechanic helps keep a game from lasting too long and allows it to end quickly.īSD is before Sudden Death. Plants and zombies will recharge faster, and sun or brains will fall from the sky in pairs and at double the speed. When Sudden Death occurs, Sunflowers and Zombie Gravestones will become unavailable to build, with a red X crossing them out). Sudden Death will appear in any game type above after five minutes have elapsed. Random Battle, true to its name, gives both sides five randomly selected plants or zombies, with the first slot for both remaining as Sunflower and Zombie Gravestone. Some plants and zombies will cost different from other levels and I, Zombie. Both must choose five of the six slots (the first slot is always the sun/brain producer). Before the game begins, each player chooses one plant or zombie at a time, alternating between the plants and zombies. The zombies will always have Zombie Gravestone, Zombie, Trash Can Zombie, Conehead Zombie, Football Zombie, and Flag Zombie.Ĭustom Battle lets each side choose what plants or zombies they want. The plants will always have Sunflower, Peashooter, Potato Mine, Wall-nut, Jalapeno, and Squash. Quick Play's gimmick is that both sides use predetermined units. Once both sides have chosen, three modes are available, Quick Play, Custom Battle, and Random Battle. The picture of each side will then change to hold the Xbox 360/PS3 controller (or a DSi) in some way (The Sunflower will grab it with its leaves in a casual stance while the Zombie will try to eat it). The menu lets you choose either the plants or the zombies. Sun will fall on any of the plant's six columns like any other mode, and brains will fall on any of the zombies' three at the same rate. The plants control six of the nine columns, while the zombies will only control three. Both sides will have one producer (the plants will have a Sunflower, and zombies will have Zombie Gravestone) and five plants or zombies. On the plants' side, the player must gather sun to plant plants and kill the zombies, while the zombies must build up brains to raise zombies to invade the house. The gameplay is much like any other mode.
